The Game: "BHX"

Game Features

It's a fight to the finish as you push your beamrunner to its limits, slicing through space on high energy beams. Climb to soaring heights and scream down giant slopes. Get your opponents in your crosshairs, lock on and fire away. Watch out for turrets and traffic, their a racer's worst nightmare.

The Engine: "HyperX"
Engine Features

The Gallery: "Screenshots"

Take a look at some of the exciting screenshots from BHX.

The Team: "Team Whoopass"

Meet the masterminds behind the game. Team Whoopass currently houses five graduate students studying computer graphics in the Department of Computer Science at the University of North Carolina at Chapel Hill. The team was formed in December of 2000 in anticipation of creating a videogame during the spring semester of 2001. The goal of designing and implementing a 3D engine, as well as a game that utilized the engine was ambitious, warranting the name "Team Whoopass". The goal was successfully completed and the game was presented Thursday May 3, 2001 at 12:30 pm.

The Report:

This document describes some of the technical features of BHX and HyperX.



Copyright 2001 Team Whoopass